24 June, 2017
An AR-cade, as was used during a Ghostbusters event in NY in 2016, allows an augmented reality experience to be a "skin" over top of the real-world obstacles. "I also had to model all the assets and elements of the game and at times rethink the experience and gameplay to work in a real-world 3D setting", says Singh.
Clad in a homemade Mario costume, Singh recorded himself walking down a pathway in the park, jumping on any Goombas and Koopa Troopas that crossed his path. But it might not be exactly what you hoped or expected a Super Mario AR game to be. In fact, we're more surprised it took this long for someone to do it.
It's not officially licensed and won't be released as an official game, but developer Abhishek Singh has recreated the iconic opening level of the 1985 NES classic and played it down Central Park's Mall. He was able to recreate numerous iconic elements of the original game, from bricks to mushrooms to enemies. This particular project wasn't sponsored by a company or a developer, either.
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Give gamers creation tools and they will inevitable do two things: Make digital dicks, and recreate Super Mario Bros World 1-1.
This isn't Singh's first dalliance with fun, futuristic gaming concepts. "While learning the absolute basics of HoloLens development, I literally placed a cube in a scene and for some reason jumped right under it, and that's when the idea of re-creating Mario struck me", he tells CNET. If you've ever wondered what that would be like, this video is probably the closest you've ever gotten to knowing the answer!